For 4 months, I worked on a very cool school project with 20 other people. We develop a vertical slice for a videogame build from the ground up. It was called "Tlelli and the Deep" I was in the role of Co-Art Director, I was in charge of all the aesthetics of our videogame.
Here I share with you some of the 3D work I did for the game.
Tlelli, the protagonist, concept by Diego Garcia Figueroa,
and some of the assets we used.